Every fighter has a varied look about them. Beautiful female fighters, built upper body male fighters. Other than that, the main goal is to build a playable build that looks presentable for funding.Īrt style is reminiscent of games like Tekken, Street Fighter and Dead or Alive. We may also seek additional members and also add extra in-game content such as a secret playable fighter or a mini-game of sorts. All materials will be yours even after the project. The funds will be used to pay for your daily work and any other materials you may need for development. We will then seek crowd funding from the likes of Kickstarter to further pay for development of the game which will go to each team member. Starting out, we will work on 5 distinct fighters which are stated up above.įurthermore, develop a friendly UI so players can navigate between menus, fighters, costume sets and stage selection. However, one stage in mind will be without a Stage B as it will be a big fighting arena itself. Fighters can enter Stage B by knocking the opponent into Stage B by falling, throwing, strong offensive attacks and such. Stage B is part of Stage A but is an extra layer (like what you see in typical fighters like Tekken and Dead or Alive). With Stage A being the main stage selection. 6 Stage A, 5 Stage B (Total of 11 stages)Įach stage has a Stage A and Stage B.8 to 10 fighters, which includes a boss (but not limited too if development progress to the point where we feel confident enough to add a few more).Heavily influenced by fighting games much like Tekken, Dead Or Alive, Fatal Fury, King Of Fighters and such. As for fighters, I don’t want to make too many move sets, but enough to reminisce the simplicity of fighting games back in the PS1, Sega, NEOGEO age, but with modern graphics. But will still incorporate mechanics such as stuns, counters, taunts, block and evade to name a few. I have a fighting game mechanic in mind that I want to incorporate to differentiate the title slightly. There will be 3 trophies (gold, silver, bronze) also in the form of NFT in the tournament, additionally, the final winner will receive a small amount of money (I’m thinking about 5% of the game profit that month). At the end of each season, the top 20 players will receive a badge in the form of NFT and are allowed to participate in a tournament (held annually). If a player wins a match, he’ll get 3 points, if he loses but wins 1 round, he’ll get 1 point, and he’ll get 0 point if he doesn’t win any round. Ranking mode - During a ranking season, players can play with other players online to increase their points. Monetizing - Some rare event-limited characters or outfits will be NFT. Raising funds for further development of the game by officially paying team members who will hopefully be interested in future project developments. Paid/Unpaid Work - This is an indie project in where “revenue sharing” is one of the source of compensation. Which will be $5 per fighter, including their outfits. Can obtain other fighters through purchase. Will include online multiplayer, ranking mode, versus and arcade. I’m no concept artist by no means, so it would be nice to have a character artist who can fully flesh out my drawings for our 3D modeler.įree Version - Free version of the game will only include 5 fighters. I left it that way as it will be more important to build the background story of the fighters themselves, which I have a few in mind and drawn out. Looking for strong warriors who can serve under the Great Lee Dragon. Synopsis - An invitation was sent to individuals to be a part of the “Dragon Fist Tournament”. But of course a chance of having 1 or 2 unlockable fighters. The main roster of fighters will be 8-10 max for a first game, since I’m sure balancing too many fighters at once would be a lot of work. It will be a 3D Fighting game with 1-on-1 fights. Title - The title of the game is “North Dragon Fist Tournament” or “NDFT”. Is anyone interested in working on a 3D Fighter? If so, then here is mostly what you need to know. Although having an extra skill would be nice.Ī couple of programmers, scenario writers and 3D modelers. Team leader game designer to help manage the team and delegate task.1 or 2 sound designer and effects (sound fx).What we are mainly looking for besides concept artists to flesh out character movements. Getting a few soundtracks going to build on the games atmosphere. 3D modelers (character modeler, stage/map, and props) Always open to creative individuals.Am looking for anime style artists to work with, but am open to other styles. I draw traditionally on paper, have yet to go digital. So will need help fleshing out the designs. I sketched a few characters, but my skills are limited at the moment. 2 to 3 concept artists (most notably a character artist and background/landscape artists) so our 3D modelers can flesh out the character designs.
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